21st Feb 2021, 8:03 PM

Stay at Kate's

Stay at Kate's
"Alright," you conclude. "I'm staying at Kate's--nothing against your place, Cici, just..."

"Mondol," Cici says simply.

You nod. "...Yeah. Mondol."

Kate gives a nod, as well. "I'll text Mom so she doesn't think you're a burglar or something."


You take one last, long look around the room.

Your weird, inappropriately sized living room with its big, blank walls.


Kate smirks, taking a short drag of her level. "You're still hung up about the laundry room, huh?"

"I am still hung up about the laundry room," you admit.

Cici shrugs. "We got time, right? Maybe we can find it now that we all remember the backyard."

...She makes a good point. Maybe you've awakened enough to see the rest of the house, or... something. "Yeah," you say quietly, before adding a more confident "Yeah. Let's take another swing at finding it. There HAS to be one, we're just not seeing it."












Given that it's a long ride out to the sticks and there's other people riding the bus tonight, you retreat to your book for the majority of the trip. The first section talks about the distinction between houses that are haunted and haunted houses.

The book says that ghosts can be anywhere; in fact, according to some ... vaguely attributed research, the fundamental ingredients of ghosts are everywhere. Ghosts are animated moments, like a hologram of an especially strong emotion or event from the life of the deceased, brought into existence by some unknown confluence of energy. They are not a fully fledged individual, nor are they the remains of the dead they are based upon--they are, to put it succinctly, a happening. They are not people, but phenomena, like the reoccurring eruptions of a volcano.

Ghosts, typically, are sentient but not sapient. The ghost can act outside its fixed routine, but is still mentally limited to the moment it represents--an angry ghost tends to stay angry, and know little beyond anger, as an example. Ghosts that are fully formed enough to communicate often come off as confused, knowing only bits and pieces of who they used to be. Regardless, though, the ghost is independent--a ghost can move, even follow a family they've grown attached to into a new home. If a house the ghost is haunting is destroyed or somehow physically relocated, the ghost can exist in the same place without it--though, such an event may "upset" the ghost. To return to the volcano comparison, tectonic shifts can prompt a volcano to erupt if the volcano's own conditions are right.

To summarize, a ghost doesn't need to haunt any particular location--a ghost haunts wherever a ghost happens to be active, if the ghost is active at all. The book also makes a note that ghosts shouldn't be confused for other paranormal entities, like evil spirits, but that going into that would take up an entirely different book.


All of this is entirely different from a true haunted house, wherein there may not even exist a ghost at all, per se--because the problem is, itself,


the house.



"We've reached your destination, Plaire," the bus chimes in.

You stand.

Hesitate, just a second.

"Thank you," you tell the bus,

and you step out into the night.


The shittily paved road was unnerving enough in the daytime. Now, it is somehow simultaneously dead silent and terrifyingly loud. Shuffling in the distant grass and the sounds of birds that you know have to be birds but don't really sound like birds and bugs that will not shut the fuck up

it all blends together into an indistinct slurry, as difficult to penetrate as the dark and it is real fucking dark.


The bait shop is still open, with two cars and a pickup parked in front of it. You're relieved for the light pouring from its windows, but also fully aware that it still being open at this hour is going to bother the shit out of you later.


You stop as you pass the second field, as a sound begins to cut through the buzzing and screeching of the countryside--a low grumbling, whining, hissing noise that rises, builds, until all of the background is drowned out.

. . .

It's

probably an oil pump or something.



It does not sound like an animal.



Nonetheless, you wait a few seconds after the sound has abruptly stopped before you continue walking.







You eventually reach Kate's house.




Average Rating: 5 (2 votes)
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21st Feb 2021, 8:17 PM
Check in with Kate's Mom so she doesn't freak out about someone sneaking into Kate's trailer!
21st Feb 2021, 8:23 PM
Hari_Seldon
Well Plaire didn't bring her dungeon diving stuff let's hope just like when she slept over at Cici's she doesn't get sent to the Alcazar.
21st Feb 2021, 8:24 PM
undeadDreamer
Knock and say hi to Kate's hot mom.
21st Feb 2021, 8:37 PM
+1.
Extra suggestion: Maybe try not to be awkward with that hot mom.
21st Feb 2021, 9:14 PM
Golnor
Do NOT hum that "I'm in love with Stacy's Mom" song.
21st Feb 2021, 9:47 PM
undeadDreamer
Despite your best efforts, hum "Stacy's Mom"
22nd Feb 2021, 2:41 AM
Snervalton
+1 to saying hi to Kate's mom.
21st Feb 2021, 8:39 PM
Compassion
Say hi, have some tea/socializing, and check in with the TFL commenters!
21st Feb 2021, 8:59 PM
And if she offers tea, definitely ask for decaf. Caffeine + anxiety is not always a good thing (although it CAN help with attention deficit and brain fog problems); it'll be difficult to sleep in an unfamiliar place as it is, so let's not make it harder chemically.
21st Feb 2021, 8:40 PM
Limrix
Ok, we made it. Now all we've gotta do is talk to Kate's hot mom, eat maybe, and ask if we can use the computer to contact the TFLs before bed. (Remember to log off first!)
21st Feb 2021, 9:19 PM
Guest
Food, preferably, and not the afore mentioned. :x
21st Feb 2021, 8:44 PM
Portal In Time
Oooh! Fancy new website formatting! It's funny, I was actually just thinking about MDA earlier today.

Knock on the door and let Kate's mom know you're spending over, before heading to the trailer out back. Pounce on the opportunity for a cup of chamomile to soothe your nerves, should she offer it!
21st Feb 2021, 9:03 PM
So uh... that fade to black there, after the group started looking for the laundry room and before we started heading to Kate's house. Something tells me that that wasn't just a normal storytelling scene change. It was too strangely abrupt, and, well, spooky house. Did the *house* actually fade us to black? Are we actually missing a chunk of memory?

So, directions for Plaire: try to remember what happened when we started to look for the laundry room.
21st Feb 2021, 9:17 PM
Golnor
For a round-about logic loop:
1. Going to see someone attractive
2. Am I clean?
3. Are my cloths clean?
4. Laundry?
5. %$&$%$ING LAUNDRY ROOM
21st Feb 2021, 9:25 PM
Limrix
+1, agreed that seemed suspicious. Let's call Kate to check about laundry-related activities that may have happened. Now that we're out of the house's reach, it should work. If Kate can tell us, we should make having Kate debrief us outside the house about things that happened inside it Standard Operating Procedure.
21st Feb 2021, 9:59 PM
+1 this all needs to be done.
22nd Feb 2021, 2:44 AM
Snervalton
Plaire should check her notes to see if she left anything about the search for the laundry room. After all, she did leave a vague note about having found the backyard.
22nd Feb 2021, 4:57 AM
Lunar Waffles
+1 to all of the above XD
22nd Feb 2021, 7:26 AM
AlphaExile
Agree to all of this
22nd Feb 2021, 1:56 PM
Antarean
21st Feb 2021, 9:05 PM
Tych
okay so the damn login says I am not logged in but I went to comicfury and it says I am logged in WTF? but moving on from that

so wait did they find anything before Plaire left to Kate's house?
21st Feb 2021, 9:06 PM
Guest
just checking to see what is going on with the dang comment thing
21st Feb 2021, 9:07 PM
Skullrama
Okay, that big empty space after searching for the laundry room is not a coincidence, we found something and forgot it. We need to talk to our friends about it. Can we maybe call them before bed and discuss what the hell happened there?
21st Feb 2021, 9:22 PM
Compassion
+1 to this!
22nd Feb 2021, 2:45 AM
Snervalton
+1 to calling our friends re laundry room before bed.
21st Feb 2021, 9:21 PM
Compassion
OOH also text Kate about the laundry room!
21st Feb 2021, 9:23 PM
^ this right now +1
21st Feb 2021, 9:22 PM
call Kate and ask her if we ever found the laundry room
21st Feb 2021, 9:39 PM
Compassion
Yeah, +1! And also ask them both to check our journal! See if we typed "LAUN DRY RO OM" like we did with "Y ARD"!
21st Feb 2021, 10:05 PM
Pwzysk
Do not investigate the noise

Yet.
22nd Feb 2021, 3:01 AM
Zophah
We can ask Kate’s mom about it.
22nd Feb 2021, 12:38 AM
nathan400
Good to see this again. I have no ideas for now, but just wanted to say I'm glad to see the update.
22nd Feb 2021, 12:48 AM
Frission
Time to say hi to Katemom! :D
22nd Feb 2021, 1:46 AM
Leah9572
On one hand I'd say knock on the door to let Kate's mom know the guest is here, on the other hand I worry that'd just bother here when we know where to go.
Maybe say hello to Kate first and ask if we should greet her mom.
22nd Feb 2021, 5:58 AM
Pkrankow
Cool new look. Loose the comment box, it forces me to logout and stll does not allow me to own my comment.
22nd Feb 2021, 6:00 PM
Snervalton
Plaire should read a bit more of the book on haunted houses before going to sleep. What sorts of things might make a house itself the problem?